NRAAS Mods won't work?

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NRAAS Mods won't work?

Post by WhitePath on Sat 10 Mar 2012, 13:14

Hey!

I just downloaded Master Controller and I want to install it.
I placed it in the Mods directory (of course from My Documents) and when I get in game...nothing...

What's happening? I have the Resource.cfg, by the way.

Admin edit: Moved to right section.

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Re: NRAAS Mods won't work?

Post by ☠ ~ Aɳɳ ~ ☠ on Sat 10 Mar 2012, 13:20

Hi Whitepath,
Is it in Mods\Packages?
I really should start playing the game myself so I can be sure about these things I ask.. sigh.

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Re: NRAAS Mods won't work?

Post by WhitePath on Sat 10 Mar 2012, 14:44

Yes, it is.

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Re: NRAAS Mods won't work?

Post by ☠ ~ Aɳɳ ~ ☠ on Sat 10 Mar 2012, 15:12

I'll get back to you when I've tested it myself.

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Re: NRAAS Mods won't work?

Post by cumbria on Sat 10 Mar 2012, 15:42

Hi. Are you sure you're using the right version of the Mod that corresponds with the game number. ie 1.29, 3.1.

If you've updated to V3.1 the 1.29 version wont work & vice versa.

I use a lot of Twallan's Mods & since i updated them to V3.1 to match my game patch level, i've had no problems.

You've installed it in the right place Mods/Packages in Documents.

So all i can think of is a compatability issue Between Mod version & game version.

http://www.google.co.uk/url?sa=t&rct=j&q=twallan's%20story%20progression&source=web&cd=1&ved=0CCUQFjAA&url=http%3A%2F%2Fnraas.wikispaces.com%2FStoryProgression&ei=jWVbT6n5DcS80QXA6rjWDQ&usg=AFQjCNFlvJHNDOlL2HDbGD_L14POsJEcAw



Patch-Levels dictate the state of the Core scripting modules being used by your game. Scripting mods, such as the ones provided in this suite, rely on the Core being at a certain level in order to operate properly.

If the Patch-Level is incorrect, a scripting mod can produce bizarre and unexpected results, or simply crash your game outright.

EA updates everyone, regardless of which Expansion Packs they have installed, to the highest level Patch-Level whenever they release a new Patch



  • So provided you keep up-to-date, you can always use the newest available version of a mod.


The Patch Level shown for the Expansion Packs is completely irrelevant, and can be ignored.



  • Only the Patch Level of the Base-Game matters.


To determine your base-game Patch-Level, open the Game Launcher and hover your mouse over the base-game icon in the lower left corner.

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Re: NRAAS Mods won't work?

Post by WhitePath on Sat 10 Mar 2012, 17:54

I have 1.31 installed. How you said, it should work.

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Re: NRAAS Mods won't work?

Post by ☠ ~ Aɳɳ ~ ☠ on Sun 11 Mar 2012, 12:00

Hi WhitePath,

I haven't found anything out of the ordinary myself, mods and game working fine.
Do you have other mods aside from MC? Maybe there's a conflict. You can try Delphy's Dashboard to scan your packages folder.
Maybe the resourcefile is outdated.

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Re: NRAAS Mods won't work?

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